Lighting Will Push the Boundaries of Next Gen Video Games

The future of gaming most likely will consist of better lighting. We’ve seen this as a trend. The lighting of games has significantly improved over the past few years. In fact, this has been a focus ever since ray tracing took effect. Sure, we’ve had other lighting effects that have had major impact.

However, when the ray tracing came along, everything seemed to change. The lighting and games is something that we don’t always think about, but it really has allowed games to look more lifelike.

As the next generation of virtual reality comes along, expect the lighting and those games to improve. Not only will the resolution of those games improve, we will also see improvement when it comes to lighting. This is really important as the lighting actually does make the game look even crisper and clearer. This also is kind of an argument that resolution is not everything. Eventually we will reach a point where in virtual reality for instance, you will not be able to tell a difference if there’s more resolution added. This is a point where lighting will be added much like the games of today.

Once you reach a resolution point the benefits are minimal. However, lighting can be continued to improve PlayStation VR two will have a major impact on lighting and games, at least from a master’s perspective.

It can be expected that we’ll have mass adoption of this system. This will further push the boundaries of what can be done from a lighting perspective and virtual reality. Additionally, it will push the boundaries of what can be done in standard video games. That the next generation. Expect major changes when it comes to lighting over the next few years. As the technology improves, and performance improves with new algorithms that cause the games to run even better. We saw this in the previous generation as tricks were done in the Xbox 360 days.

This is how games are able to run better on hardware that’s not as powerful. If you go look back at the last games, the Xbox 360 generation you’ll see that the lighting is very good. The same will hold true for the current generation of virtual reality and PlayStation five games.

I have high hopes for the future of VR when it comes to the Oculus Rift and PlayStation VR to which will have a major impact on the lighting and games that further goes towards the boundary of whether or not you can tell that you are in virtual reality. A lot of times we underestimate the ability for lighting to take a major impact in our immersion in the game. So as you can see, there’s a lot more going on under the hood here your favorite game

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